Concept art & low-poly props
Give your world a visual direction.2D concepts for props, characters, and environments. Simple static props can continue into a scoped low-poly model with textures and checked exports.
Independent visual direction & development
Dark fantasy. Bright ideas. Concept art, Unreal Engine Blueprints and code, and focused websites—starting with a clear brief and a hands-on approach.
KBYTES STUDIO / JOSEY P

01 / Areas of work
Start small, define the result, and review it together. Every project begins with an agreed scope.
2D concepts for props, characters, and environments. Simple static props can continue into a scoped low-poly model with textures and checked exports.
Scoped Unreal Engine Blueprint and C++ fixes, small gameplay features, and reproducible testing. We agree on your engine version and the result before work begins.
Responsive landing pages and portfolios with readable layouts, a distinctive identity, and a straightforward path through the content.
02 / Selected exploration
Ten original static 3D props, alongside 2D concepts and visual identity. Self-directed projects developed through feedback.
A compact fantasy chest built in Blender from simple, editable forms. Beveled wood planks, forged-metal fittings, and a faceted crystal give it a clear silhouette and a restrained material palette.
A closed static prop. The four views above come from the same model.
Inspect the full-size model render ↗See the starting 2D concept ↗The courier lockbox grew into a ten-prop collection: practical supplies for a small fantasy settlement, joined by warm timber, forged iron, brass and touches of blue sap.
Every prop below is a real static model. Each has Blender source, a checked GLB export and 2K PNG textures. Open its four views to inspect the same mesh from every side.
Original self-directed work, created with AI-assisted scripting, geometry checks and visual review. These are static decorative assemblies; animation, collision, LODs and Unreal integration are separate work. Crystals are colored surfaces without an emissive map. Project scope is agreed individually.

A dark-metal monogram became a dragon insignia. Gothic shapes, machined surfaces, ember red, and electric blue bring the fantasy and sci-fi sides of KBytes together.

A quiet outpost built around a signal tower. Cool water and sky frame the warm courtyard, while the bridges guide the eye toward its center.

A practical expedition outfit built around a long coat, weathered leather, and a compact navigation instrument. The muted palette lets the face and blue crystal lead.
03 / The person behind KBytes
I'm Josey, an independent developer with a love for dark fantasy, science fiction, and making ideas tangible.
KBytes brings visual exploration and practical development together. I use AI-assisted tools, then work through the details with review, testing, and a clearly defined result.
04 / Your next idea
Email me about your project, or prepare a brief below to organize your ideas.
Email KBytes